📜

MARKIII QUESTS

137 hand-crafted quests across 20 chains — gather, hunt, raid, fish, farm, recycle. Earn XP, RP, Markiii Coins, Epic Scrap, and tiered loot at every step.

Progression & Challenges Markiii Custom All Players Carbon ✓
Open the Hub
/quests
Pull up the UI
Total Quests
137
Across 20 chains
Active Slots
Many
Run multiple at once
Currencies
XP · RP · Coins
+ Epic Scrap & loot
1

What Is The Markiii Quest System?

Markiii Quests is a fully custom rework of the quest plugin, rebuilt around chain progression. Every chain starts with one quest that's unlocked from day one — finishing it grants the permission needed to unlock the next step, all the way to a final challenge with elite-tier rewards.

Quests track automatically as you play. Chop wood, kill a wolf, raid a base, recycle a pipe, catch a fish — if there's an active quest matching what you're doing, the counter ticks. No clicking, no claiming, no fiddling. Just play, and the rewards stack up.

🎯 20 chains, 137 quests: starter resources, hunting trees, NPC and event killing, raiding, farming, fishing, recycling, plus tiered drone / Bradley / heli battles. Most chains have 5–10 steps. The flagship NPC Hunts chain has 15 stages.
2

Commands

Open the Markiii Quest Hub
/quests
Opens the main Quest Hub UI. Browse chains in the left sidebar, click a row to view its objective and rewards, then hit TAKE QUEST. Filter by ALL / CHAINS / DAILIES / STANDALONES.
Toggle the floating quest tracker
/qtracker
Pops up a minimal HUD in the top-left showing every quest you have active, plus its progress and ready-to-hand-in state. The quest you're currently progressing bubbles to the top automatically.
3

How Chains Work

Every chain is a sequence of quests gated by a permission grant. The first quest in a chain is always takeable. Hitting HAND IN on a completed quest grants you a hidden permission that unlocks the next step. So you can never skip ahead — you have to finish each tier to see the next.

The right-hand pane previews every reward up-front, so you know exactly what you're working toward before accepting. After hand-in, the UI auto-selects the next step in the chain — no need to scroll the sidebar looking for what's next.

🎰 Hand-in payoff: claiming rewards plays a slot-machine win chime, drops a green QUEST COMPLETE flash, animates the reward cards in one-by-one, and pushes you straight into the next quest. The full loop is instant and satisfying.
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Reward Types

Every quest pays out a curated bundle of rewards, mixing currencies, items, and skinned customs. The bigger the chain step, the better the haul.

SkillTree XP
Direct XP injection into your SkillTree — spend on skill nodes to level your character.
💵
RP (Reward Points)
The server-wide RP currency. Spend at the RP shop for kits, vehicles, and event tickets.
🪙
Markiii Coins
The Markiii premium currency. Spend at /coinshop for high-tier items and cosmetics.
⚙️
Epic Scrap
Used in the EpicLoot system to manually enhance gear. 100 Epic Scrap per upgrade.
📜
Blueprint Fragments
Basic and Advanced Blueprint Fragments — combine into full blueprints at the Tier 2 Workbench.
🎽
Tiered Gear Sets
B/A/S-tier EpicLoot items themed to each chain (Lumberjacks, Miners, Hunters, Fishermans, etc.) with buff sets.
📦
Base Items
Practical Rust items relevant to the chain — boxes, doors, furnaces, ammo, tools, fishing rods, more.
🎁
Final-Step Specials
The last step of each chain has the chain's flagship reward — Jetpack, Havoc weapons, S-tier sets, Master of the Open Seas boat-building kit, etc.
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The Floating Quest Tracker

The mini quest tracker (/qtracker) sits in the top-left under the action-icon strip and shows everything you've got active. It's mostly transparent so it doesn't intrude on your view.

Rows are sorted with priority: finished (READY) quests pin to the top, then by most-recently-progressed — so the quest you're actively working on always bubbles up. Switch from mining stone to chopping wood and the wood quest jumps above the stone one, pushing it down a slot.

The tracker uses surgical partial updates — only the changing count text and progress bar redraw per gather tick. No flicker, no fade-in noise, just the number ticking up smoothly. Hide it any time with the ✕ button on the panel.
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All 20 Chains

Here's every chain in the system, grouped by category. Click any chain in-game to see its full quest list, objectives, and rewards.

Starter

🏕️
Starter Chain
Wood → stone → barrels → scientists → shop
5

Resource Gathering

🪓
Wood Chain
Sapling Smacker → Forest Conqueror
7
🪨
Stone Chain
Rock Rookie → Earthshaker
7
⛓️
Metal Chain
Rusty Rookie → ironworks elite
7
🧪
Sulfur Chain
Sulfur Scout → demolitions master
7

Skill Trades

🎣
Fishing
Worms, anchovies → Master of the Open Seas
10
🌱
Farming
Berries through to the Black Berry Bandit
8
♻️
Recycling
Gears → springs → tech trash → sewing kits
7

Combat & PvE

🎯
NPC Hunts
All NPC tiers, 15 escalating steps
15
💣
Raid Bases
Easy → Nightmare difficulty raids
5

Animal Hunters

🐅
Tiger Hunter
Stripe Stalker → apex hunter
6
🐆
Panther Hunter
Shadow Spotter line
6
🐊
Crocodile Hunter
Mudbank Marauder line
6
🐗
Boar Hunter
Snout Scout line
5
🐺
Wolf Hunter
Pup Patrol line
5
🐻
Bear Hunter
Bearly Beginner line
5
🐻‍❄️
Polar Bear Hunter
Snow Cub Scout line
5

Tiered Boss Battles

🚁
Drone Battles
Easy → Nightmare drones
5
🛡️
Road Bradley
Tank Tickler tiers
4
🚁
Heli Signals
Rotor Reaper tiers
5
7

FAQ

Type /quests, browse the sidebar on the left, click any quest row to preview it, then hit TAKE QUEST in the bottom right. You can run multiple quests at once.
Once the counter hits the target, the bottom-right button turns green and reads HAND IN. Click it. Rewards drop straight into your inventory, the chain auto-advances to the next step, and the tracker refreshes.
A few quests (like the Worm Whisperer) don't track a counter — they ask you to bring N items to the hand-in instead. Gather them up, open the quest, and the button reads DELIVER. The items are taken from your inventory when you claim.
No. Each step grants the permission needed to unlock the next. Skipping isn't possible by design — every reward in the chain is part of the progression.
No. Quest progress is reset every wipe, so every player starts fresh on the chains. Your SkillTree XP, ranks, and Markiii Coins balance carry through depending on the wipe type.
The fallback engine icon — usually a custom-skinned item whose CDN icon hasn't fully cached yet. Wait 30 seconds after a server restart and re-open the hub, or hover and the tooltip will tell you what the item is.
Yes — click the ✕ on the top-right of the tracker panel. To bring it back, type /qtracker. The tracker also closes itself if you have no active quests.
For non-Delivery quests, refusing removes them from your active list and lets you take them again later. Delivery quests keep your gathered items in inventory if you cancel.
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